Manufacturer | Computer Recreations |
Identification,ID | Galaxy Game |
Date of first manufacture | 1971 |
Number produced | - |
Estimated price or cost | $20,000 |
location in museum | - |
donor | Bill Pitts |
Contents of this page:
Galaxy Game |
1971 Galaxy Game, restored 1997 by Bill Pitts and Ted Panofsky
Both consoles and up to four players are controlled by a single DEC PDP-11/15, having 4K words of 1g bit core memory. One quarter still gives a player three games - no inflatioon here. The funds collected will be used for the maintenance of this and other displays of the Computer History Exhibits. Operating times are currently set from 3:00 P.M. to 2:00 A.M. Other times can be set, for comments and error reports email gio@earth.stanford.edu
The Galaxy GameBill Pitts & Hugh Tuck, 1971 The Galaxy Game was the first commercial video game. Installed in Tresidder Union in Septemberr 1971, the game was quickly and enthusiastically embraced by the Stanford community, with players often weiting for over an hour for their next turn.
Galaxy Game is a reprogrammed version of Spacewar!, which was conceived in 1961
by Martiin Graetz, Stephin Russell, and Wayne Wiltanen and first realized
on the PDP-1 at M.I.T. in 1962 by Stephen Russell, Peter Samson, Dan Edwards,
and Martin Graetz, together with Alan Kolok, Steve Piner, and Robert A. Saunders
using PDP-1 assembly language. It very became popular at most Artificial Intellingence
(AI) reseaarch centers
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Historical Notes
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This Artifact
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Updated November, 2015