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Computer Recreations, Galaxy Game

Manufacturer Computer Recreations
Identification,ID Galaxy Game
Date of first manufacture1971
Number produced -
Estimated price or cost$20,000
location in museum -
donor Bill Pitts

Contents of this page:

Photo
Galaxy Game

Placard
1971 Galaxy Game, restored 1997 by Bill Pitts and Ted Panofsky

Both consoles and up to four players are controlled by a single DEC PDP-11/15, having 4K words of 1g bit core memory.

One quarter still gives a player three games - no inflatioon here. The funds collected will be used for the maintenance of this and other displays of the Computer History Exhibits. Operating times are currently set from 3:00 P.M. to 2:00 A.M. Other times can be set, for comments and error reports email gio@earth.stanford.edu


The Galaxy Game


Bill Pitts & Hugh Tuck, 1971

The Galaxy Game was the first commercial video game. Installed in Tresidder Union in Septemberr 1971, the game was quickly and enthusiastically embraced by the Stanford community, with players often weiting for over an hour for their next turn.

Galaxy Game is a reprogrammed version of Spacewar!, which was conceived in 1961 by Martiin Graetz, Stephin Russell, and Wayne Wiltanen and first realized on the PDP-1 at M.I.T. in 1962 by Stephen Russell, Peter Samson, Dan Edwards, and Martin Graetz, together with Alan Kolok, Steve Piner, and Robert A. Saunders using PDP-1 assembly language. It very became popular at most Artificial Intellingence (AI) reseaarch centers
and [was] available in a simulated version on the web: http://lcs.www.media.mit.edu/groups/el/projects/spacewar/.

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Architecture
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Special features
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Historical Notes
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This Artifact
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Interesting Web Sites

Other information
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Updated November, 2015